A while ago I had an idea to try and make some interactive animated curtain blinds for the Sims 4. I remember when I used to look for functional curtain blinds CC some time back and couldn’t find any, I would stumble upon forums where people where asking for them a lot. They thought it was a shame that the blinds that comes with the game always stayed closed no matter what, and I couldn’t agree more. You’d either have blinds that block the the light and peeping sim eyes when you want it, have half-way blocking curtain blinds, or you don’t have any at all was the way of it.
Then of course eventually, there were those who started making different curtain blinds CC in which there are different models for different “states” of the blinds. So you’d have to swap them out in build mode whenever you want to change the looks of them. No problems with that of course! 😀 That’s a great work around for functional blinds, and don’t take too long to swap around when you want to change the looks of them.
However, I wanted to try making one that’s entirely one object and functions straight in live mode by interacting with the object! Since I had made a few other CC in the past using the program Sims 4 Studio, (no animated and interact-able ones though!) and also have some programming knowledge in different programming languages, I thought I’d give it a go.
So I started researching how to make it work, and… well… it proved to be a challenge indeed. Why? You may ask. Well, you see, there isn’t a lot of documentation on how to make animated objects on interaction. Most, if any tutorials were outdated and stopped working, and some were a little lack-lustering in the informative parts as to why you were supposed to do what you were doing, so I felt like I didn’t really learn much and thus, couldn’t really tell what I did wrong or where to look when something didn’t work. Those with the knowledge of how to make it work are not many in the CC communities, and they aren’t either too active in the forums for various reasons of their own.
I ended up looking through several forum threads and gathering bits and pieces of relevant information here and there, and just testing my way forward. When I eventually, after quite some time, got functional animated curtain blinds, I had enough knowledge that I felt would be useful for others who wanted to make animated objects. So I ended up writing a tutorial for it over at Sims 4 Studio’s forums. If you’re interested you can read it here: http://sims4studio.com/thread/20149/creating-animated-objects-interaction-tutorial. It’s fairly lengthy though, as I wanted to to be as educational as I could make it. 🙂
Non the less, I have a pair of functional animated blinds for you to download and use in your builds below! It’s based on the “cabin” blinds from the base game. All I did was to re-size it and make it animate and be interact-able. 🙂
Here’s a .gif that demonstrates how they work!
They fit the small/medium windows such as the “Octopane” window, and “Classic Casement” window. I’m sure you can make them fit with more windows as well by using the ALT key to position it more precisely.
I may also, in the future, make some larger ones that fit other sizes of windows. But for now, enjoy these for your builds! 😀 No more stiff, unusable blinds!
You can download the package below.
Thanks for reading and happy gaming!
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